535 lines
14 KiB
Rust
535 lines
14 KiB
Rust
extern crate pairing;
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extern crate rand;
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extern crate bit_vec;
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extern crate futures;
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extern crate futures_cpupool;
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extern crate num_cpus;
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extern crate crossbeam;
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use pairing::{Engine, Field};
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use std::ops::{Add, Sub};
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use std::io;
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pub mod multicore;
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pub mod domain;
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pub mod groth16;
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pub mod multiexp;
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#[derive(Debug)]
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pub enum Error {
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PolynomialDegreeTooLarge,
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MalformedVerifyingKey,
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AssignmentMissing,
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UnexpectedIdentity,
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UnconstrainedVariable(Variable),
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IoError(io::Error)
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}
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impl From<io::Error> for Error {
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fn from(e: io::Error) -> Error {
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Error::IoError(e)
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}
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}
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#[derive(Copy, Clone, Debug)]
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pub struct Variable(Index);
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#[derive(Clone, Copy, PartialEq, Eq, Hash, Debug)]
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enum Index {
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Input(usize),
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Aux(usize)
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}
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pub struct LinearCombination<E: Engine>(Vec<(Index, E::Fr)>);
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impl<E: Engine> Clone for LinearCombination<E> {
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fn clone(&self) -> LinearCombination<E> {
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LinearCombination(self.0.clone())
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}
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}
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impl<E: Engine> LinearCombination<E> {
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pub fn zero() -> LinearCombination<E> {
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LinearCombination(vec![])
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}
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pub fn eval(
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&self,
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mut input_density: Option<&mut multiexp::DensityTracker>,
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mut aux_density: Option<&mut multiexp::DensityTracker>,
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input_assignment: &[E::Fr],
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aux_assignment: &[E::Fr]
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) -> E::Fr
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{
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let mut acc = E::Fr::zero();
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for &(index, coeff) in self.0.iter() {
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let mut tmp;
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match index {
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Index::Input(i) => {
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tmp = input_assignment[i];
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if let Some(ref mut v) = input_density {
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v.inc(i);
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}
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},
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Index::Aux(i) => {
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tmp = aux_assignment[i];
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if let Some(ref mut v) = aux_density {
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v.inc(i);
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}
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}
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}
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if coeff == E::Fr::one() {
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acc.add_assign(&tmp);
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} else {
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tmp.mul_assign(&coeff);
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acc.add_assign(&tmp);
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}
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}
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acc
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}
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}
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impl<E: Engine> Add<Variable> for LinearCombination<E> {
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type Output = LinearCombination<E>;
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fn add(self, other: Variable) -> LinearCombination<E> {
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self + (E::Fr::one(), other)
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}
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}
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impl<E: Engine> Sub<Variable> for LinearCombination<E> {
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type Output = LinearCombination<E>;
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fn sub(self, other: Variable) -> LinearCombination<E> {
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self - (E::Fr::one(), other)
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}
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}
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impl<E: Engine> Add<(E::Fr, Variable)> for LinearCombination<E> {
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type Output = LinearCombination<E>;
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fn add(mut self, (coeff, var): (E::Fr, Variable)) -> LinearCombination<E> {
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let mut must_insert = true;
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for &mut (ref index, ref mut fr) in &mut self.0 {
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if *index == var.0 {
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fr.add_assign(&coeff);
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must_insert = false;
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break;
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}
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}
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if must_insert {
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self.0.push((var.0, coeff));
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}
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self
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}
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}
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impl<E: Engine> Sub<(E::Fr, Variable)> for LinearCombination<E> {
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type Output = LinearCombination<E>;
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fn sub(self, (mut coeff, var): (E::Fr, Variable)) -> LinearCombination<E> {
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coeff.negate();
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self + (coeff, var)
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}
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}
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impl<'a, E: Engine> Add<&'a LinearCombination<E>> for LinearCombination<E> {
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type Output = LinearCombination<E>;
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fn add(mut self, other: &'a LinearCombination<E>) -> LinearCombination<E> {
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for &(k, v) in other.0.iter() {
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self = self + (v, Variable(k));
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}
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self
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}
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}
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impl<'a, E: Engine> Sub<&'a LinearCombination<E>> for LinearCombination<E> {
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type Output = LinearCombination<E>;
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fn sub(mut self, other: &'a LinearCombination<E>) -> LinearCombination<E> {
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for &(k, v) in other.0.iter() {
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self = self - (v, Variable(k));
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}
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self
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}
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}
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pub trait Circuit<E: Engine> {
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type InputMap: Input<E>;
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/// Synthesize the circuit into a rank-1 quadratic constraint system
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#[must_use]
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fn synthesize<CS: ConstraintSystem<E>>(self, cs: &mut CS) -> Result<Self::InputMap, Error>;
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}
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pub trait Input<E: Engine> {
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/// Synthesize the circuit, except with additional access to public input
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/// variables
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fn synthesize<CS: PublicConstraintSystem<E>>(self, cs: &mut CS) -> Result<(), Error>;
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}
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pub trait PublicConstraintSystem<E: Engine>: ConstraintSystem<E> {
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/// Allocate a public input that the verifier knows. The provided function is used to
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/// determine the assignment of the variable.
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fn alloc_input<NR, N, F>(
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&mut self,
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name_fn: N,
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f: F
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) -> Result<Variable, Error>
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where NR: Into<String>, N: FnOnce() -> NR, F: FnOnce() -> Result<E::Fr, Error>;
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}
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pub trait ConstraintSystem<E: Engine>: Sized {
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type Root: ConstraintSystem<E>;
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/// Return the "one" input variable
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fn one() -> Variable {
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Variable(Index::Input(0))
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}
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/// Allocate a private variable in the constraint system. The provided function is used to
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/// determine the assignment of the variable.
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fn alloc<NR, N, F>(
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&mut self,
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name_fn: N,
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f: F
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) -> Result<Variable, Error>
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where NR: Into<String>, N: FnOnce() -> NR, F: FnOnce() -> Result<E::Fr, Error>;
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/// Enforce that `A` * `B` = `C`.
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fn enforce<NR: Into<String>, N: FnOnce() -> NR>(
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&mut self,
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name_fn: N,
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a: LinearCombination<E>,
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b: LinearCombination<E>,
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c: LinearCombination<E>
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);
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fn push_namespace<NR, N>(&mut self, _: N)
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where NR: Into<String>, N: FnOnce() -> NR
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{
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// Default is to do nothing.
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}
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fn pop_namespace(&mut self)
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{
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// Default is to do nothing.
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}
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/// Begin a namespace for the constraint system
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fn namespace<'a, NR, N>(
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&'a mut self,
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name_fn: N
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) -> Namespace<'a, E, Self::Root>
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where NR: Into<String>, N: FnOnce() -> NR;
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}
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impl<'cs, E: Engine, CS: ConstraintSystem<E>> ConstraintSystem<E> for &'cs mut CS {
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type Root = CS::Root;
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/// Allocate a private variable in the constraint system. The provided function is used to
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/// determine the assignment of the variable.
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fn alloc<NR, N, F>(
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&mut self,
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name_fn: N,
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f: F
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) -> Result<Variable, Error>
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where NR: Into<String>, N: FnOnce() -> NR, F: FnOnce() -> Result<E::Fr, Error>
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{
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(*self).alloc(name_fn, f)
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}
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/// Enforce that `A` * `B` = `C`.
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fn enforce<NR: Into<String>, N: FnOnce() -> NR>(
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&mut self,
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name_fn: N,
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a: LinearCombination<E>,
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b: LinearCombination<E>,
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c: LinearCombination<E>
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)
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{
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(*self).enforce(name_fn, a, b, c)
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}
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fn push_namespace<NR, N>(&mut self, name_fn: N)
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where NR: Into<String>, N: FnOnce() -> NR
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{
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(*self).push_namespace(name_fn)
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}
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fn pop_namespace(&mut self)
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{
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(*self).pop_namespace()
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}
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/// Begin a namespace for the constraint system
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fn namespace<'a, NR, N>(
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&'a mut self,
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name_fn: N
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) -> Namespace<'a, E, Self::Root>
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where NR: Into<String>, N: FnOnce() -> NR
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{
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(*self).namespace(name_fn)
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}
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}
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use std::marker::PhantomData;
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pub struct Namespace<'a, E: Engine, CS: ConstraintSystem<E> + 'a>(&'a mut CS, PhantomData<E>);
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impl<'cs, E: Engine, CS: ConstraintSystem<E>> ConstraintSystem<E> for Namespace<'cs, E, CS> {
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type Root = CS;
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fn alloc<NR, N, F>(
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&mut self,
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name_fn: N,
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f: F
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) -> Result<Variable, Error>
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where NR: Into<String>, N: FnOnce() -> NR, F: FnOnce() -> Result<E::Fr, Error>
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{
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self.0.alloc(name_fn, f)
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}
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fn enforce<NR: Into<String>, N: FnOnce() -> NR>(
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&mut self,
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name_fn: N,
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a: LinearCombination<E>,
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b: LinearCombination<E>,
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c: LinearCombination<E>
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)
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{
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self.0.enforce(name_fn, a, b, c)
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}
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fn push_namespace<NR, N>(&mut self, name_fn: N)
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where NR: Into<String>, N: FnOnce() -> NR
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{
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self.0.push_namespace(name_fn);
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}
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fn pop_namespace(&mut self)
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{
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self.0.pop_namespace();
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}
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/// Begin a namespace for the constraint system
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fn namespace<'a, NR, N>(
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&'a mut self,
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name_fn: N
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) -> Namespace<'a, E, Self::Root>
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where NR: Into<String>, N: FnOnce() -> NR
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{
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self.0.push_namespace(name_fn);
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Namespace(self.0, PhantomData)
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}
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}
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impl<'a, E: Engine, CS: ConstraintSystem<E>> Drop for Namespace<'a, E, CS> {
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fn drop(&mut self) {
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self.0.pop_namespace()
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}
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}
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use std::collections::HashMap;
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#[derive(Debug)]
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enum NamedObject {
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Constraint(usize),
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Input(usize),
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Aux(usize),
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Namespace
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}
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/// Constraint system for testing purposes.
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pub struct TestConstraintSystem<E: Engine> {
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named_objects: HashMap<String, NamedObject>,
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current_namespace: Vec<String>,
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constraints: Vec<(LinearCombination<E>, LinearCombination<E>, LinearCombination<E>, String)>,
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inputs: Vec<E::Fr>,
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aux: Vec<E::Fr>
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}
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impl<E: Engine> TestConstraintSystem<E> {
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pub fn new() -> TestConstraintSystem<E> {
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TestConstraintSystem {
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named_objects: HashMap::new(),
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current_namespace: vec![],
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constraints: vec![],
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inputs: vec![E::Fr::one()],
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aux: vec![]
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}
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}
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pub fn which_is_unsatisfied(&self) -> Option<&str> {
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for &(ref a, ref b, ref c, ref path) in &self.constraints {
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let mut a = a.eval(None, None, &self.inputs, &self.aux);
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let b = b.eval(None, None, &self.inputs, &self.aux);
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let c = c.eval(None, None, &self.inputs, &self.aux);
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a.mul_assign(&b);
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if a != c {
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return Some(&*path)
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}
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}
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None
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}
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pub fn is_satisfied(&self) -> bool
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{
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self.which_is_unsatisfied().is_none()
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}
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pub fn num_constraints(&self) -> usize
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{
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self.constraints.len()
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}
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pub fn assign(&mut self, path: &str, to: E::Fr)
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{
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match self.named_objects.get(path) {
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Some(&NamedObject::Input(index)) => self.inputs[index] = to,
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Some(&NamedObject::Aux(index)) => self.aux[index] = to,
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Some(e) => panic!("tried to assign `{:?}` a value at path: {}", e, path),
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_ => panic!("no variable exists at path: {}", path)
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}
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}
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pub fn get(&mut self, path: &str) -> E::Fr
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{
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match self.named_objects.get(path) {
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Some(&NamedObject::Input(index)) => self.inputs[index],
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Some(&NamedObject::Aux(index)) => self.aux[index],
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Some(e) => panic!("tried to get value of `{:?}` at path: {}", e, path),
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_ => panic!("no variable exists at path: {}", path)
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}
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}
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fn set_named_obj(&mut self, path: String, to: NamedObject) {
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if self.named_objects.contains_key(&path) {
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panic!("tried to create object at existing path: {}", path);
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}
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self.named_objects.insert(path, to);
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}
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}
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fn compute_path(ns: &[String], this: String) -> String {
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if this.chars().any(|a| a == '/') {
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panic!("'/' is not allowed in names");
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}
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let mut name = String::new();
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let mut needs_separation = false;
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for ns in ns.iter().chain(Some(&this).into_iter())
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{
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if needs_separation {
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name += "/";
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}
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name += ns;
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needs_separation = true;
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}
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name
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}
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impl<E: Engine> PublicConstraintSystem<E> for TestConstraintSystem<E> {
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fn alloc_input<NR, N, F>(
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&mut self,
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name_fn: N,
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f: F
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) -> Result<Variable, Error>
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where NR: Into<String>, N: FnOnce() -> NR, F: FnOnce() -> Result<E::Fr, Error>
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{
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let this_path = compute_path(&self.current_namespace, name_fn().into());
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let this_obj = NamedObject::Input(self.inputs.len());
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self.set_named_obj(this_path, this_obj);
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let var = Variable(Index::Input(self.inputs.len()));
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self.inputs.push(f()?);
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Ok(var)
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}
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}
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impl<E: Engine> ConstraintSystem<E> for TestConstraintSystem<E> {
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type Root = Self;
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fn alloc<NR, N, F>(
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&mut self,
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name_fn: N,
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f: F
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) -> Result<Variable, Error>
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where NR: Into<String>, N: FnOnce() -> NR, F: FnOnce() -> Result<E::Fr, Error>
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{
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let this_path = compute_path(&self.current_namespace, name_fn().into());
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let this_obj = NamedObject::Aux(self.aux.len());
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self.set_named_obj(this_path, this_obj);
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let var = Variable(Index::Aux(self.aux.len()));
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self.aux.push(f()?);
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Ok(var)
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}
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fn enforce<NR: Into<String>, N: FnOnce() -> NR>(
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&mut self,
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name_fn: N,
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a: LinearCombination<E>,
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b: LinearCombination<E>,
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c: LinearCombination<E>
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)
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{
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let this_path = compute_path(&self.current_namespace, name_fn().into());
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let this_obj = NamedObject::Constraint(self.constraints.len());
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self.set_named_obj(this_path.clone(), this_obj);
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self.constraints.push((a, b, c, this_path));
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}
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fn push_namespace<NR, N>(&mut self, name_fn: N)
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where NR: Into<String>, N: FnOnce() -> NR
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{
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let name = name_fn().into();
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let this_path = compute_path(&self.current_namespace, name.clone());
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self.set_named_obj(this_path, NamedObject::Namespace);
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self.current_namespace.push(name);
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}
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fn pop_namespace(&mut self)
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{
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self.current_namespace.pop();
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}
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/// Begin a namespace for the constraint system
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fn namespace<'a, NR, N>(
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&'a mut self,
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name_fn: N
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) -> Namespace<'a, E, Self::Root>
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where NR: Into<String>, N: FnOnce() -> NR
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{
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self.push_namespace(name_fn);
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Namespace(self, PhantomData)
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}
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}
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